It has been a long time. Back for another article on Haxe. This time it relate to low level gpu programming with Khage (https://github.com/wighawag/khage). The goal of khage is to simplify low level gpu programming so much that it become the primary way in which to render a game via code. It might seem unecessary for those who do not want to deal with low level stuff and prefer to code with a scene graph or other higher level framework.